Speed Settings

Game speed 75
Unit speed 0.075
Resource production factor 0.8
Barbarian village spawning 675% chance when a player joins the world
Bonus village spawning 25% chance when a player joins the world
Ability to demolish buildings Active
Morale Active (not time-based)
Milliseconds Active
Fake limit 1% of the village points
Research System 3-level system
Church Active
Watchtower Inactive
Quest System Inactive
Achievements Active
Growing barbarian villages Active up to 1750 points
Bonus villages Bonus villages enabled
Time frame for cancelling attacks 1 minute
Time frame for cancelling transports 5 minutes
Night bonus Inactive
Protection for beginners 240 minutes
Max attackratio (attacker:defender) 7:1 for the first 480 minutes
Flags Inactive
Scavenging Inactive
Hauls Active
Stronghold Inactive

Units

Archers Active
Scout system The scout can report troops, buildings, resources and foreign units depending on the researched level
Paladin Active, no items
Militia Active

Nobleman

Purchased using Resources, costs increase after the 2nd Nobleman
Replace lost noblemen cheaply Inactive
Max nobleman travel distance 25 fields
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour 75

Configuration

Tribe member limit 5
Ability to attack tribe members Attacks vs tribe members turn into visits and thus do not deal any damage
Tribe levels Active
Account sitting Inactive
Free trading Active, time restriction based on the start of the individual player
Support ticket Supporting villages outside player's tribe is not possible. Tribe membership is checked when support is sent.
Sleep mode Active
Ability to select starting direction Inactive
Start date Jul 12,2014 10:00